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Notil

Her personality

Guerrilla union leader

Main features

Fighter

She never gives up, she has mobilized everyone she could to defend themselves against the sniklat dictatorship, and she does not intend to stop until they are free.

Protective

All those who know her are aware that no harm will come to them as long as she is there.

Understanding

She will always be there to listen to you and give you an advice that fits you, she will also try to put herself in your place if something goes wrong.

Demanding

 She fights to improve, but also for everyone around her to improve, she doesn’t want them to be left licking their wounds, she wants them to fight for their future.

Active

She never stands still, she loves to feel activated, so never hesitate to ask her for help in your training.

Social skills

She is a perfectly sociable person and very cheerful, although somewhat rude when it comes to giving directions (which she does constantly).

Main mechanics

She is an NPC whose purpose is to organize Vuck’s quests, leaving him tasks on the board to pay for his stay at the inn. She also organizes meetings to recruit members to the cause, allowing Vuck to learn new Sincor stories.

Physically

Hair

The remaining lock of hair is used to cover the deformities of her right eye.

Clothes

Likes Victorian style clothing

Distinctive elements

She is much taller than the rest of the Krashers.

Backstory

Notil inherited from her parents the house they used to hide the three of them during the Sincor conflict. It was a house that was already in ruins before the war, so Notil set about renovating it to make it Sniklats-proof. Once the conflict subsided, she decided to give space to all those from whom they had taken space to create luxurious homes for the Sniklats. She also decided to train them, so that they would not be sniklats’ fodder. She made the shelter sniklats-proof and turned it into a collaborative space thanks to the advice of her friend Tynah.

During the plot

Objectives

To lead the Krashers at the military level.

Main conflict

Her sense of justice is mixed with the anger she feels. This sometimes causes her to make rash decisions.

Secondary conflict

She would like to be on the front line of battle, it is frustrating for her not to feel useful.

Motivation

Overthrowing the system that oppresses them for being different.

Character evolution

She begins by instructing and training a few at the hostel and ends up as a military leader of the Krashers and future military chief of Sincor.