Characters
Character development is one of my favorite aspects of narrative design. I often derive many mechanics and much plot from the characters in the games I’ve worked on.
Here you have my characters divided in projects. Each one has different races, genres and purposes.
Krashers: The Gate of Rebellion
- Hack n’Slash-Adventure
- Human, creatures and gods
- Steampunk-medieval style
Neon N Bullets
- Bullet Hell-Noir cinema
- Humans and bots
- Retro-futuristic style
Crac¡K Fall
- Puzzle-Adventure
- Creatures and humans
- Minimalistic-fantasy style
Alive! Thanks for asking
- Bullet Hell-Noir cinema
- Humans and bots
- Retro-futuristic style
Coffin'
- Graphic novel
- Humans
- Collage style





